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A Battle of Fate...

Are the rumors true? Is this place the Venterra of legends?

Either way, you didn't travel all this way to share it!

Take control of 1 of 5 different factions and conquer the land, leaving no doubt that you are the most powerful military force!

Along the way explore the wilds and build your strength through faction upgrades and mighty structures.

Only you decide the fate of Venterra...


Digital Rule book


Video Tutorials

Gameplay Overview


Fate of Venterra is a strategy conquest game. With a rewarding combat system and player interactive game-play, it's a game players of all levels can enjoy!

Starting with set-up each player chooses from 5 different factions, each with their own strengths. Moving forward players work together to create the game board, placing one of the custom (8-Hex) board pieces to create the map. making it so the map scales linearly with the amount of players.

In play, each round players collect income based on the structures they currently control, then choose two out of four action cards to play. Based on this, players may choose to move, attack, build, or quest. Each action has multiple effects that take place, propelling the game-play constantly forward.

Through 8 rounds players must try to take the most territory and push back invading players, completing quests and making diplomatic deals.

The player with the most influence (Victory Points) be it through quests, territory controlled, structures, and card effects will become the winner of Fate of Venterra.

5 Unique Factions

Take control of 1 of 5 unique factions!
Each faction has their own individual strengths, upgrades, and favored play style. (although we've seen some crazy strategies)

Gameplay Videos


The Pack

Living in the Wild Plains near the coast of Venterra, the Pack live much like the wild wolves who they believe to be their relatives and ancestors. Fiercely loyal and noble hunters, The Pack learns from the wolves and worships the moon, Des’adar. Recently Des'adar has appeared to the Eldapriest and urged the conflicting tribes to unite and protect the sacred land of Venterra. Now, united as one tribe, they seek to protect this land from foreign invaders and garner the moon's eternal favor.


The Northern Watch

Hailing from the frigid coasts of the Iron Straits, this order was formed during a defensive struggle against the invading Legion of The Dragon. Now a days they uphold their mighty commission, to protect the world from otherworldly powers and destructive magic. When the Watchers heard of the discovery of Venterra, they knew that the fate of the world would be at stake if the wrong hands got hold of the ancient magic rumored to exist there. Leaving their homes, they made the long journey from the safety of the Northern Alliance, that they may save all mortals.

Though they condemn the use of magic, in times of trouble they have been known to use it as a necessary evil.


Children of the Bear

The many tribes of the Eastern Highlands live in constant conflict, with war-lords fighting for control of the now ruined Kishla’ or “City of Gold” and its surrounding city states. Long ago Kishla' was the center of all commerce under the rule of king Ka’jer. Until one day he was turned to gold by a vengeful spirit, and soon after the kingdom crumbled from in-fighting. Now with the discovery of Venterra, Several tribes have banded together to form the Children of the Bear and search for the magic to free Ka'jer from his golden prison. As they march towards Venterra, they grow in numbers, picking up new recruits with the hopes of restoring their lands former glory.


Legion of the Dragon

Conquering much of the known world, the vastly expansive reach of the Legion of the Dragon is now slowly crumbling. With their empire in decline, they search for one thing that might restore their former glory for the foreseeable future. With the discovery of Venterra spreading quickly, and word of invading forces already on the move, The Legion has quickly mobilized a sizable force to claim the land and anything within it.


The Order

Self-proclaimed prophets, The Order operates in much of the known world as spiritual enforcers of the will of the gods. They will do whatever is necessary to accomplish this goal, even forming a small militant force of loyal followers. Seeing the endless evil corrupting the world, they long to call down the god's judgement and bring a new era of peace and harmony. They now travel to Venterra, to go directly to the land of the gods, and ask them to save humanity. Many people see their goal as a noble one, even if their methods may be harsh.