The Order
About
The Order can increase their wealth quickly and can spend it on various benefits.
By functioning diplomatically, they can complete valuable quests at an increased rate, worth influence at the end of the game.
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Story
Self-proclaimed prophets, The Order operates in much of the known world as mortal enforcers of the will of the gods.
Reckoner Laelith Quinn has been sent by the Minister of War, to lay the ground work for their holy order to operate within Venterra. She has been provided with a vast amount of resources to accomplish this goal. In the end, The Order hopes to petition the gods for the good of humanity.
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Playstyle
The Order really benefits from very versatile faction upgrades, which can be used to enable them to complete multiple quests.
When they have coin, they can be super defensive and normally would prefer not to be involved in battles to win the game.
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Upgrades & Powers​​​​​​
​Loyal Patrons (Starting Upgrade)
On your turns, you may pay other players wealth, to steal points from them.
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Enforcer of the Gods
During the income phase, you may purchase a leader, that can be used when marching.
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Additionally, you may now play 2 of them instead of 1 at a time.
Divine Protectorate
During a battle, pay wealth to increase you defense.
Convert
When you recruit units, you may remove enemy units of certain types, from the map.
This is an early preview of the The Order. Some assets are subject to change from the final product you receive as we finalize playtesting.